DeepAR iOS  v5.2.0
DeepAR Member List

This is the complete list of members for DeepAR, including all inherited members.

audioCompressionSettingsDeepAR
- changeLiveMode:DeepAR
- changeParameter:component:parameter:boolValue:DeepAR
- changeParameter:component:parameter:floatValue:DeepAR
- changeParameter:component:parameter:image:DeepAR
- changeParameter:component:parameter:stringValue:DeepAR
- changeParameter:component:parameter:vector3Value:DeepAR
- changeParameter:component:parameter:vectorValue:DeepAR
- clearVarsDeepAR
- clearVars:DeepAR
- createARViewWithFrame:DeepAR
delegateDeepAR
- deleteVar:DeepAR
- deleteVar:slot:DeepAR
- enableAudioProcessing:DeepAR
- enqueueAudioSample:DeepAR
- enqueueCameraFrame:mirror:DeepAR
faceVisibleDeepAR
- finishVideoRecordingDeepAR
- fireTrigger:DeepAR
- getBoolVar:DeepAR
- getBoolVar:slot:DeepAR
- getDoubleVar:DeepAR
- getDoubleVar:slot:DeepAR
- getIntVar:DeepAR
- getIntVar:slot:DeepAR
- getStringVar:DeepAR
- getStringVar:slot:DeepAR
- getVarType:DeepAR
- getVarType:slot:DeepAR
- hasVar:DeepAR
- hasVar:slot:DeepAR
- initializeDeepAR
- initializeOffscreenWithWidth:height:DeepAR
- initializeWithWidth:height:window:DeepAR
- isVisionOnlyDeepAR
- moveGameObject:targetGameObjectname:DeepAR
- pauseDeepAR
- pauseVideoRecordingDeepAR
- processFrame:mirror:DeepAR
- processFrame:mirror:timestamp:DeepAR
- processFrameAndReturn:outputBuffer:mirror:DeepAR
renderingInitializedDeepAR
renderingResolutionDeepAR
- resumeDeepAR
- resumeVideoRecordingDeepAR
+ sdkVersionDeepARstatic
- setAudioProcessingSemitone:DeepAR
- setBoolVar:value:DeepAR
- setBoolVar:value:slot:DeepAR
- setDoubleVar:value:DeepAR
- setDoubleVar:value:slot:DeepAR
- setFaceDetectionSensitivity:DeepAR
- setFaceTrackingInitParameters:DeepAR
- setIntVar:value:DeepAR
- setIntVar:value:slot:DeepAR
- setLicenseKey:DeepAR
- setRenderingResolutionWithWidth:height:DeepAR
- setStringVar:value:DeepAR
- setStringVar:value:slot:DeepAR
- setVideoRecordingOutputName:DeepAR
- setVideoRecordingOutputPath:DeepAR
- showColliders:DeepAR
- showStats:DeepAR
- shutdownDeepAR
- simulatePhysics:DeepAR
- startCaptureWithOutputWidth:outputHeight:subframe:DeepAR
- startCaptureWithOutputWidthAndFormat:outputHeight:subframe:outputImageFormat:DeepAR
- startProfilingDeepAR
- startVideoRecordingWithOutputWidth:outputHeight:DeepAR
- startVideoRecordingWithOutputWidth:outputHeight:subframe:DeepAR
- startVideoRecordingWithOutputWidth:outputHeight:subframe:videoCompressionProperties:DeepAR
- startVideoRecordingWithOutputWidth:outputHeight:subframe:videoCompressionProperties:recordAudio:DeepAR
- stopCaptureDeepAR
- stopProfilingDeepAR
- switchEffectWithSlot:data:DeepAR
- switchEffectWithSlot:data:face:DeepAR
- switchEffectWithSlot:path:DeepAR
- switchEffectWithSlot:path:face:DeepAR
- switchEffectWithSlot:path:face:targetGameObject:DeepAR
- switchToRenderingOffscreenWithWidth:height:DeepAR
- switchToRenderingToViewWithFrame:DeepAR
- takeScreenshotDeepAR
- touchOccurred:DeepAR
videoRecordingWarmupEnabledDeepAR
visionInitializedDeepAR